Karma Support Champion Guide

Karma Support Champion Guide

Role: Enchanter

Lane: Support

Last update: Patch 15.4.1

Tier B

Abilities

Gathering Fire
Inner Flame
Focused Resolve
Inspire
Mantra

Summoner Spells

Guide Author

Rest API User

Karma Support Runes

rune_table Sorcery

rune
rune
rune
rune
rune
rune
rune
rune
rune
rune
rune
rune

rune_table Resolve

rune
rune
rune
rune
rune
rune
rune
rune
rune
shard
shard
shard
shard
shard
shard
shard
shard
shard

Champion short description:

There are usually 3 different types of Supporters in the Support position: Tanks, Enchanters & Mages. For all those who find it difficult to decide on a category, here comes the solution: Karma! It combines the strong laning phase of a mage with lots of range and poke with the defensive teamfighting power of an enchanter. The carry potential therefore extends across all phases of the game. She’s also more fun to play than a Janna or a Lulu, but that’s just my opinion, so try her out and see for yourself.

Skill Order

Skill Priority

Inner FlameQ
InspireE
Focused ResolveW

Skill Order

Inner FlameQ
Inner Flame
Focused ResolveW
Focused Resolve
InspireE
Inspire
MantraR
Mantra
Gathering FireP
Gathering Fire

Mostly best

1
4
5
12
13
3
14
15
17
18
2
7
8
9
10
6
11
16

Description Skill Order:

You have a few small decisions to make with the abilities: You can go up to level 5 with 3 points in Q for poke and lane dominance and then prioritize the shield to block more damage early on, or you can level up Q completely. After that, the other ability is usually maxed. However, if you have gone the route of investing only 3 points in Q, you can sometimes also level up W from lvl 12 if your opponents have a lot of Meeles or tanks, which you can sometimes even hold several times in fights, because with more points in W, the duration of the hold also increases, which can then be more valuable than a few more damage points on Q.

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Items you can put on Karma Support buy

Description of the build path:

Karma’s inventory will look very different to what you’re used to in midlane, as you’re not primarily responsible for dealing damage, but that doesn’t mean you can’t buy items that increase your damage. So you mainly build AP items, but you mainly go for items that are not only designed for damage, but also offer additional effects to buff your allies or weaken enemies.

Gameplay und Laning

Laning Phase

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