Urgot Champion Guide

Urgot Champion Guide
Role: Bruiser
Lane: Toplane
Last update: Patch 15.4.1
Abilities





Summoner Spells


Urgot Runes
Precision












Resolve









Champion short description:
In this guide, we’ll be looking at Urgot, the Chemtech Terror, who traditionally terrifies opponents on the top lane. He is one of the Juggernauts and is therefore a champion with a short range, high damage output and good stamina. His weakness lies in his limited mobility, which allows opponents with long range or high mobility to kite him effectively.
Nevertheless, Urgot shines with a very stable laning phase, has a not to be sneezed at kill pressure once his ultimate ability is unlocked and is also able to turn the tables in 1v2 situations. Later in the game, you can expect a powerful skirmisher who, when played correctly, can also leave his mark on large team fights.
Skill Order
Skill Priority



Skill Order





Mostly best
Description Skill Order:
As an Urgot, you start the lane with your E ability, as you can already have a very good trade at level 1 if you hit it on your opponent and can then proc your passive several times. However, only use it against ranged fighters if you are sure that you will hit. If you miss, you are no longer a threat to your opponent and they can poke you however they like. At level 2 you skill the W, as it is your main source of damage together with your passive. At level 3, you then take Q, which is mainly a utility skill. You use it to mark your opponent so that your W hits them while they are between minions and to slow them down on ganks so that you can escape or get a kill. Be careful not to use your Q in lane for poke as you will run out of mana very quickly.
You maximize W first, as the cooldown is reduced by 3 seconds with every skill point and you can have the ability permanently switched on at maximum level (you should still use the toggle, as you move faster with W switched off). Next comes the E to reduce the cooldown and increase the size of the shield. The Q comes last, as you only need one point here to use it for the slow and the mark. Of course, you always level up your ult as soon as possible, i.e. to level 6, 11 and 16.
Your classic all-in combo consists of hitting your E on the opponent. This allows you to easily hit your ult and your Q, then activate your W and then move so that you use as many legs as possible to deal damage with your passive. As soon as the enemy is below 25% health, his health bar will light up red and you can reactivate your ult to execute him. You can incorporate your Flash into the combo in two different ways: either you use it right at the beginning while channeling your E or while pulling the opponent towards you with the ult for the kill. Buffering the E with the Flash allows you to engage your opponent over a longer range. This allows you to catch opponents that you would not normally be able to reach. The second variant is particularly attractive for larger team fights, because when you pull an opponent into your meat grinder, all the opponents around you are put in fear. So if you flash into the rest of your team the moment you kill an opponent with the ult, you have usually won the teamfight single-handedly.
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Items you can put on Urgot buy
Alternative items
Description of the build path:
Urgot is a classic bruiser that should focus primarily on AD and life. Attack speed and ability speed don’t work so well on Urgot because his W has a fixed attack speed value and no cooldown. So try to avoid these two stats as much as possible.
Gameplay und Laning
Laning Phase
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