Janna Support Champion Guide

Janna Support Champion Guide

Role: Enchanter

Lane: Support

Last update: Patch 15.4.1

Tier A

Abilities

Tailwind
Howling Gale
Zephyr
Eye Of The Storm
Monsoon

Summoner Spells

Guide Author

Rest API User

Janna Support Runes

rune_table Sorcery

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rune_table Domination

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shard
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Champion short description:

Have you ever wondered what it would be like to have power over the air? Or in other words – to be an airbender? You’d probably work in security if the powers were similar to Janna’s. Because she’s probably one of the best Supporters – or rather – Champions overall when it comes to protecting one or more people.

The rune shards have not yet been adjusted. However, I have chosen the right position so that it matches the right runes. So if, for example, the rightmost rune is selected here, you can use it in exactly the same way!

Skill Order

Skill Priority

ZephyrW
Eye Of The StormE
Howling GaleQ

Skill Order

Howling GaleQ
Howling Gale
ZephyrW
Zephyr
Eye Of The StormE
Eye Of The Storm
MonsoonR
Monsoon
TailwindP
Tailwind

Mostly best

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Description Skill Order:

Janna’s passive “Tailwind” (P) is a rather unimpressive ability – Janna and her teammates gain movement speed when they run towards each other. While this isn’t weak, it’s more of an ability that makes her job easier rather than changing how her abilities work together overall.

Now to her most important ability, the one that distinguishes good Janna players from less experienced ones: “Howling Storm” (Q). A whirlwind starts at Janna’s position, which flies off in the direction of the mouse pointer either when reactivated or after some time, damaging and throwing up all enemies it hits. The whirlwind becomes stronger the longer it has been charging at its initial position. What exactly gets stronger? Well, it’s not just the damage that increases, but also the distance and speed that the whirlwind flies, as well as the length of time that enemies are thrown up… quite a lot. To benefit from these bonuses, however, you have to be able to judge where the enemies are moving, otherwise it will simply fly into the void and you’ll wish you had used it more simply.

Compared to “Howling Storm” (Q), the rest of her abilities are fortunately a lot less complicated, such as her “Zephyr” (W), which slows an enemy and damages them when activated, or if the ability is not on cooldown, Janna passively gains a relatively large amount of movement speed. Because you lose movement speed, it should be used with caution and mainly for hunting situations or similar.

Janna’s “Eye of the Storm” is a shield that also increases the attack damage of the other player. Passively, this ability also increases any shields and heals that Janna gives off when Janna has just slowed an opponent or otherwise prevented them from moving.

Janna’s ult “Monsoon”, throws all enemies in Janna’s surroundings away from her and then creates a healing field for all allies and Janna herself. Relatively simple ability, but comes with two main benefits: first and foremost, throwing away is of course good for saving yourself or a teammate from evil enemies, although you can leave it at that and prefer to move instead of remaining stationary for healing, as this can also be dangerous. However, if you have a good moment so that you can heal all nearby players, you can do so. Rarely, however, do you want to use the “monsoon” just for healing, which should not be ignored.

The biggest advantage of ability points here is the “Eye of the Storm”, which then gives a larger shield and more attack damage to the other player and can be used more often. However, it is not the ability where the first point is best spent – here we are back to the “Howling Storm” (Q), as it can not only stop any enemy aggression, but is also the reason why you take “Ice Age” on it, which will mainly be activated by this ability, and makes it much easier to shape the clashes the way you want them.

Finally, the “Howling Storm” has nothing to gain from investing more points in it, so the second thing to do is to bring “Zephyr” up to maximum level.

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Items you can put on Janna Support buy

Description of the build path:

Janna is a classic enchanter support. This means that our items should improve our healing and shield power, as well as buffing our teammates in some way. Most of these items have AP, mana regeneration and ability speed.

Gameplay und Laning

Laning Phase

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